Ea loves using generic systems across all their games. When poking around at Madden I found they have a common backend called blaze that has generic web and tcp endpoints. We built out a tool to call these endpoints (having to upload xml) and only later found out that every time we made the call it was crashing their servers but since we were grabbing a new server each request we were crashing all of their madden servers one by one. They ended up building an API to discourage people poking around