> As I read more about the dark art of IC fabrication
I want to push back on this being a "dark art" - there is no magic in engineering (nb4, any sufficiently advanced technology etc etc). It's a skillset that requires education, experience, and expertise on par with anything we do in other areas of engineering. The stakes are just a little higher than software because you're dealing with the physical world and physical things have tangible costs and/or danger.
The thing that may trip people up is that IC fabrication is one of those things that doesn't really have a hobbyist tier. Anything beyond a toy requires multiple people and support staff in addition to gear and raw materials that are hard to get as any old civilian - in addition to the clean room facilities. Like the reason my university closed their lab was partly because the grad/PhD students and professors had moved on, and partly because it was becoming more difficult to source wafers for research institutions that they could actually use (everyone got hired by labs in industry, where they were making their own wafers or buying them wholesale afaict).
* iirc only the penultimate project got taped out and fabbed with terrible yields due to time contraints