This doesn't sound like the kind of issue that can be worked around. The OS sends you the wrong touch events. How do you work around that?
This bug, in particular is not a an easy thing to work around, I agree and maybe he did try all sorts of things but none of them worked, we don't know.
My point is - in the general case you should not rely on Apple fixing a bug to make your product work correctly.
There aren't many game concepts which work with just one button. Actually, having just one button is so absurd that people turned this particular limitation into a competition (similar to <=4kB and the like).