I played it properly, but I think is somebody decided to fast-forward through some bits they wouldn’t be denying themselves too much.
- maybe "winning" is a special case of "completing"
- "playing a game" in a competitive sense is totally different than "playing" in an undirected sense; e.g. playing with Legos or playing with a cat. Or playing with matches for that matter.
- for me, i'd much rather write "winner" on a t-shirt and wear it than prance around in a t-shirt that I legit competed for and won, and I need the world to know that about me. What kind of fragile ego does that? I'm more likely to see that as a "special kind of person."
We were talking about people cheating at multiplayer co-op in this thread. I don't think people use rule-breaking cheats in multiplayer games (competitive or otherwise) purely for the story in the game, or they could go watch a TV show/movie or read a book instead and get a better story. (Or watch someone else play it!)
> for me, i'd much rather write "winner" on a t-shirt and wear it than prance around in a t-shirt that I legit competed for and won, and I need the world to know that about me. What kind of fragile ego does that? I'm more likely to see that as a "special kind of person."
These aren't the only two options. You can also just challenge yourself for the satisfaction of overcoming challenges and not wear a t-shirt. I think when people cheat at something where the outcome is broadcast there is almost always an element of status seeking.
> Like, you can cheat at Solitaire, but why?
Do you remember being a child and just playing with action figures? It was harmless and fun. I wonder where we lose that ability to just chill and have fun without a challenge.
Actually, a lot of people seem to just spend a lot of time watching TV, which is also fun without challenge.