[1] http://troubles.md/why-do-we-need-the-relooper-algorithm-aga...
[2] https://medium.com/leaningtech/solving-the-structured-contro...
[1] http://troubles.md/why-do-we-need-the-relooper-algorithm-aga...
[2] https://medium.com/leaningtech/solving-the-structured-contro...
That might be true if your source language has goto, but for other languages that start with structured control flow, it's possible to just carry the structure through and emit Wasm directly from the AST.
https://old.reddit.com/r/C_Programming/comments/16kg48y/mind...
https://old.reddit.com/r/programminghorror/comments/ylc7f3/w...
Found a comment from the author of https://github.com/stclib/STC apparently and then came across this example:
https://stackoverflow.com/a/76887723
int coro_a(struct a* g)
{
cco_routine (g) {
printf("entering a\n");
for (g->i = 0; g->i < 3; g->i++) {
printf("A step %d\n", g->i);
cco_yield();
}
cco_final:
printf("returning from a\n");
}
return 0; // done
}
gcc -E -ISTC/include co.cAfter running it through a preprocessor, it gives me this.
int coro_a(struct a* g)
{
for (int* _state = &(g)->cco_state; *_state != CCO_STATE_DONE; *_state = CCO_STATE_DONE) _resume: switch (*_state) case 0: {
printf("entering a\n");
for (g->i = 0; g->i < 3; g->i++) {
printf("A step %d\n", g->i);
do { *_state = 14; return CCO_YIELD; goto _resume; case 14:; } while (0);
}
*_state = CCO_STATE_FINAL; case CCO_STATE_FINAL:
printf("returning from a\n");
}
return 0;
}So then the question becomes, which things are you allowed to jump over? In C++, I don’t really know, the restrictions seem fairly stringent. In C, you can jump over anything except a declaration using a variably modified type (i.e. a variable-length array, a pointer to one, etc.), but keep in mind that the variables whose declarations you’ve jumped over will be uninitialized even if the declaration does have an initializer.