The average video game studio makes two games and goes broke. Most video game makers are living on their savings hoping for that one hit. Meanwhile the AAA studios are busy being complete arseholes, ripping their customers off, mistreating their staff, and generally being examples of the worst kind of capitalist.
I don't disagree with you. But I do think that this is a really bad model for funding video games creation, and gives us the worst of both worlds: indie developers are struggling and don't create their best games because they can't afford to, while AAA developers rip us off with mtx and loot crates because they're not in it to make money not great games.
So I'd argue that we should try to avoid this for the art world ;) And if we can, find a better way of funding video game creation while we're at it.