Assuming `sched_yield` does something.
There's a futex congestion problem inside Wine's memory allocator. There are several levels of locks. If you're growing a buffer, in the sense of C's "realloc", and no buffer is available, memory allocation is locked during the allocation of a bigger buffer, copying of the contents, and release of the old buffer. "Push" type operations can force this. Two orders of magnitude performance drops ensue when multi-threaded programs are contending for that lock.[1]
Inside one of the lock loops is a call to "YieldProcessor".
static void spin_lock( LONG *lock )
{
while (InterlockedCompareExchange( lock, -1, 0 ))
YieldProcessor();
}
But the actual code for YieldProcessor is a NOP on x86:[2] static FORCEINLINE void YieldProcessor(void)
{
#ifdef __GNUC__
#if defined(__i386__) || defined(__x86_64__)
__asm__ __volatile__( "rep; nop" : : : "memory" );
#elif defined(__arm__) || defined(__aarch64__)
__asm__ __volatile__( "dmb ishst\n\tyield" : : : "memory" );
#else
__asm__ __volatile__( "" : : : "memory" );
#endif
#endif
}
}Wine devs are aware of this, but the mess is bad enough that no one has tackled it. This is down in the core of what "malloc" calls, so changes there could have unexpected effects on many programs. Needs attention from someone really into mutexes.
[1] https://forum.winehq.org/viewtopic.php?t=37688
[2] https://gitlab.winehq.org/wine/wine/-/blob/HEAD/include/winn...