So the official Godot twitter fell for the lowest quality troll bait to start a flame war, and in the crossfire they banned several people who were in fact not harassing staff. On top of that, a particular unoffical discord moderator fanned the flames, causing a fallout of some devs, and then others in the crossfire. The CEO basically dug his head in the sand for all this.
Did I get that right? You'd think a proper CM would know that those "callouts" rarely end well. Especially on Twitter. More reasons companies won't be open about their creative works and instead live in an ivory tower.
To be frank this is all a bit stupid and disappointing. I knew for a while that Godot's contributions can be overly hardheaded and blocked a lot of useful optimizations, so I was expecting this fork to be more of a call to have the engine focus more on iterating faster and being more performant. But alas, Twitter continues to unjustify its own existence.
Godot is blocking devs on github, preventing them from getting updates for their projects, because of ideological disagreement.
A total tempest in a teapot.
In fact, no devs are blocked from getting updates for their projects.
First, getting blocked on GitHub doesn't remove your access to the repository. You can still see and fork the code. You just can't comment in issues and discussions.
Second, no actual developer of Godot has been blocked. Random people harassing the contributors have been blocked.
No, that's not how any of this works. But nice try.
If that’s a thing you care about that deeply you probably should be blocked.
Also see the conversations involving that individual today.
https://knowyourmeme.com/memes/events/godot-engine-user-bloc...