We don't sand any PLA, anymore. If we need to control the surface texture, it's largely a function of the qualities of the filament and print speed.
I'm mentioning it because we were surprised how easily our molds separated when we moved to Bambu and didn't understand why. It turned out that the combination of the layer height and high print speed that gave the prints their smooth, matte finish with standard PLA also made them functionally non-stick.
We also discovered they're also at least tough enough for a car to drive over, which may have just been because of the thickness. I also sometimes print nylon and polycarbonate automotive parts for a mechanic which seem to have excellent rigidity and durability.
As FDM printing evolves the number of use cases it cannot solve seems to be shrinking. Probably we need to get into physics requirements to cover the requirements that FDM does not solve these days. Which is great, it makes general plastics manufacturing super accessible to the masses when we can arrive at this. I wish there was a general FAQ thing available people would be able to use to determine what manufacturing process would be necessary at the product planning phase. Because I feel like if people knew that they could just 3D print plastics at scale that a lot more people would be willing to innovate in the hardware space, which is a space well known as being difficult to enter and fraught with all sorts of monetary and regulatory land mines.
We do most of our bulk purchasing through MatterHackers, but I buy my own filament through the Bambu store.