I was completely fine using a well-taken-care-of iPhone 8 until Instagram's input boxes became unusably slow on it, now I have an iPhone 13. I'm guessing that there'll be a race to make more powerful AI assistants, but makers of far more mundane apps will gobble up the computing power readily.
It's obscene for a basic messaging and photo gallery site.
Anyone know?
That's an insult to basic messaging, I've seen better UX in tutorials on writing a chat application/website than the sorry excuse Instagram has. Same goes for their comments.
The UI feels janky and laggy, the Messenger itself has noticeable delays, loading new sections is palpably slow.
I cannot understand how, it's not an absurdly complex SPA doing a lot of computation on client-side, it just loads different modals and views.
On the other hand, a complex app doing loads on the client like Onshape, a CAD modeling webapp is very snappy, and satisfying to use.
I don't get how Meta's webapps can be this intensely heavy, even if heavily unoptimised.
World is fucked. And those who create these invisible rules must be carpet nuclear bombed out of this world.
I expect someone will really wake up soon, but as long as companies like Microsoft continue to be cash cows, I don't think it'll happen anytime soon. Even if Qualcomm makes the chips, Microsoft Windows won’t handle the energy efficiently.
Literally none of my non-techie circle own a personal desktop. Only a few own a personal laptop - and even then, it only gets turned on occasionally. Most of them do all their personal computing on an iPad or smartphone.
4K video editing — you need a pretty powerful desktop PC to smoothly edit/preview 4k video. CPU, GPU, and memory.
AR, CAD, Video Editing, games, etc..
Even just sending a video on WhatsApp requires transcoding
It's not my fault that you are underutilizing the incredible marvel of engineering that is your smartphone.
Reading and watching old sci-fi taught me to appreciate the technology I'm lucky to be in possession of and to take full advantage of it.
Video calls, gaming, AR... are very compute intensive and need every last transistor to perform well.
Anyone that can afford a new iphone and games should just get a console or PC... jesus.
For anything truly groundbreaking... Apple has too locked down of a system. And I say it as a long time fanboy
https://mobilegamer.biz/under-2000-people-have-paid-to-play-...
"AAA" is kinda a vague term, but there are definitely some big budget games on mobile that do massive numbers (hundreds of millions of dollars).
To play them you need to pair a controller, making the experience subpar.
I fully expect remote solutions to smoke local options and an ultimate transition to remote solutions.
Once you include the all the network overhead of sending images/video files to a server and back over a not very fast connection, I suspect it will be closer than you think for most real world use cases. And even if a cloud solution can improved the overall performance from say 4 seconds to 2 seconds, I don't see that as a huge win overall.
All that being said Apple does also offer an AI cloud compute solutions for operation too heavy to run on the phone.
Herein privacy and utility are clearly in tension. The only sane thing to do is do it on the server but if you ARE going to do it locally doing it on a computer on the clients premises is the only way to actually do it because mobile devices power/compute/cooling/power budgets are so anemic whatever a synthetic benchmark says a device can do in the space of a moment or two.
I'm presuming that the ultimate strategy that a lot of players are going to actually follow is all server all the time wherein companies who are terribly concerned about privacy will rather than doing it locally do it on a server that they own.
> The whole selling point of Apples AI stuff is that the processing for most things can be done on the phone and thus your private data won't have to leave you device
A desktop computer or server has substantially more power than an iphone even a nice one like the one which is the topic of the linked article because it has substantially more memory, power, cooling, and so forth.
I fully expect us to continue to rapidly expand what we can do with AI and such usages to require substantial resources to run wherein mobile devices will continue to be too grossly insufficient to run.
Not gonna happen from Apple but I’m eagerly awaiting the day.
Comparing them as if both were equally capable of going flat out is deceptive.
Other things being equal working faster means spinning down quicker and using less juice.
Now, this is the case for software graphics, but it might not be the case for LLMs.
I would tend to agree that today’s apps are… dogshit. Without a doubt, the vast majority of today workloads (99.9%) should be able to run on 2008ish era processing power if they were well programmed.