I let my kid play a pretty simple game on the Quest that had regular joystick motion and an hour later she was sick and threw up. The effects of VR can be surprisingly delayed and non-obvious.
I let my kid play a pretty simple game on the Quest that had regular joystick motion and an hour later she was sick and threw up. The effects of VR can be surprisingly delayed and non-obvious.
It’s quite varied and I would like to figure out what the common denominator in all of this that triggers my nausea response.
I don't know whether the games changed rendering in some way, or my monitor is too big, or it's just age.
There are a variety of tricks that help a great deal when using joystick-based movement controls; while they don't work for everyone, they can work for a good majority of users when implemented well. There's the obvious stuff like being absolutely fanatical about controlling motion-to-photon latency and avoiding violent and uncontrolled camera movement, but there are a variety of less-obvious stuff like using vignetting to reduce the FoV during motion and making all acceleration instantaneous.
I'm occasionally prone to motion sickness when playing some flat-screen games, but I've had no issues with games like Onward and Ancient Dungeon on the Quest.
I think some people become tolerant of a mild unpleasantness. But just as many people end up finding the entire experience unpleasant for reasons that aren't obvious to them (but I suspect are related to nausea), leading to VR's very poor retention.
Now, the use cases for cars and boats might be more compelling for sure, and maybe for those that experience this discomfort its benefits don’t outweigh the unpleasantness of the adaptive period, but I’d note motion sickness isn’t universal, and for smaller motions like automobiles (probably more similar to VR than boats which are an extreme), not even that common.
Now that I think of it, an anti-nausea VR training program would be excellent to treat motion sickness.
i really struggled with vr initially but having used my quest 1 since pre pandemic it's fine and no longer have issues when using it for an hour or two