No one plays video games because they want the unbounded complexity and subtlety of a TTRPG with a human DM, and no one plays TTRPGs for the graphics and controls. Each modality has benefits over the other.
But this seems to be the worst of both worlds. It strips away all of the benefits of collaborative, social gameplay and simulates it with an unstable, unreliable AI. What if it veers the story off on a tangent? What if it presents the players with unwinnable scenarios? What if it forgets the rules? What if it makes up new rules? Your site doesn't even say what ruleset it's using, just "D&D." I don't even get to create a character, roll stats, establish a backstory. WTLF is the "World of Dvorak?"
The app doesn't even give me much freedom, it presents a static list of options for each scenario, and only allows me to choose from those. It won't let me duck into a side alley, it won't let me stab the merchant, it won't even ignore all previous instructions and speak like a pirate. And at the very least I would expect an AI to be able to adapt like that. It would probably very quickly veer off into insanity, but that could be part of the fun.
And this is the problem with most of these apps. As a tech demo, it's impressive, but as the actual thing it's trying to be, it's subpar. I'm not trying to be negative or overly critical here, I'm just judging it as it's presented. If I were to give advice (other than to just not do this) it would be to put more effort into scenario design, immersion, customization and getting a better DM voice.