Once upon a time the DM would entertain a party of 2 or more with a plot he had specifically written for that day, with elaborate maps and sometimes illustrations.
Books didn't have the interactivity, Hollywood too, they also didn't make films long enough and feared complicated stories, computer games copied character development, eventually got mind blowing graphics that got even better shortly after.
With just 3 DM's and 3 map editors you should be able to create 24 hours worth of new adventures every day but I'm not aware of anyone doing that. Diablo 2 had fabulous game mechanics and great graphics but the tiny amount of content for it was rather shocking for any DM. Later games did get open worlds with plenty to do but if anyone generated maps they got repetitive soon.
Popular TV series keep making new episodes without a real story that has a beginning a middle and an end. Startrek was possibly the exception but they more often than not wanted the story to happen in a single episode (like movies)
In role playing games you were to get long fascinating adventures one after the other.
I imagine, if one can generate plot lines, graphics, music and personalities automatically a group of writers and a director or possibly a single DM (depending on his skill level) could continuously develop adventures in real time for the AI to glue together. Have a bunch of critical testers of various skill levels.
New adventures all the time and delete them after a few hours.
The big computer is to make sure no content resembles anything made before. It turns adventures that take hours into narrated short fly-though overviews that can be used to demonstrate similarity but can also be combined into lengthy cinematics to bring players who just logged in up to speed on what is going on.
There should be "players" who only log in to watch the cinematics. It should be that good. It should be good enough to put an hour worth on Netflix every 12 hours. Good enough to generate a comic and to publish a book every month.
Character development should grow similarly with new things every day and old things vanishing in a fog...