I don't mean a single fft. I mean the fft algorithms are inherently not going to use the GPU at 100% utilization by any metric.
What I mean is: where did you take that from? I program FFTs on GPUs, and I see no reason for the "inherently can't reach 100% utilization by any metric".
Even then they ran @ 80% "by design" for expected hard real time usage .. they only went to 11 and dropped results in toast until they smoke tests and with operators that redlined limits (and got feedback to that effect).