> native elf/linux support because of proton.
Longterm for Linux isn’t it better for games to be built against stable and backwards compatible APIs?
> It would have been 1 billion times cheaper, and saner, to write audit tools for ELF64 binaries
Regardless if it wouldn’t have been cheaper for game developers to spend time doing that to get a handful of additional users. What incentives would they have to use these tools? Now they can release games on Linux almost for free.