I only know exceptions from Java myself, and in practice, what it calls exceptions are often... well, not exceptions at all. Files missing, SQL queries returning no errors, division by zero are not exceptional situations, but normal day to day events. And an exception generates a stack trace, which is an expensive operation.
I mean one way to avoiding that is defensive programming - check if a file exists, do a count on the SQL query first, do a pre-check or assertion before dividing - but that adds more and more code that you need to write, test and maintain.
OO has merit for what you describe, but Go's alternative works just as well (imo) for that purpose; you have struct types containing data, you can add methods to those types to encapsulate behaviour. Go doesn't have OO inheritance, but inheritance has been out of fashion for years now so it's not missed.
TL;DR, exceptions and OO are solutions to problems, Go has its own solutions to those problems, neither of which are difficult to understand.