You mean like this?
> A proposal for type unions (aka discriminated unions) in C#.
Discriminated unions are a type of union type, hence the name, and in terms of how they're used in everyday development they fill a very similar role. If they have no intention of supporting pure TypeScript-style unions (which I'm sure they don't) then I don't know what the harm is of shortening "discriminated union" to "union" in the context of C#.
Which means the fact that some look at a language level like a traditional closed sum type, and others look more like a union type is pretty much just that, looks. Even the "ad hoc unions" are basically functioning as sum types here, just an ad hoc sum type whose type constructors are other types, and abusing the fact that classes or boxed structs all have a vptr that can be used as the discriminator.
This all compiles down to code that pattern matches on either the explicit tag member, or on the runtime type, and after the pattern match you basically have a normal type to work with. Hence why they are lumping it all together.