thumb-keys on the moonlander for click!
The angle of your thumb on the ball will change and turn the ball unless the press is perfect parallel to the axis of the switch at the point exactly opposing the switch on the ball.
The angle of your thumb on the ball will change and turn the ball unless the press is perfect parallel to the axis of the switch at the point exactly opposing the switch on the ball.
I could see a "sliding vs static friction" trick for a passive mechanism, but anything that worked would so wear out very quickly.