But at least TS forces (if enabled by strict flag) you to explicitly mark all those places. You can always revisit them later.
Case in point: I’ve written A LOT of redux-saga code and figuring out types for that was exceptionally difficult for me. Sprinkled all that with a ton of anys. Had a few bugs but not anything serious.
Finally rewriting all that slop with async-await and am really happy about it
I find the same thing, but only for very small throwaway scripts and the like. For anything beyond like 20 lines of code, I rapidly hit confusing cases like “is this parameter just a map, or a map or maps?” Then I add types and it makes sense again.
I.e. the "I'll go back and add safety later" strategy. Somehow I never seem to get around to doing it.
Also, FWIW, TypeScript is the most “lightweight” statically typed language I’ve ever used, in terms of extra ceremony/lines of code over a dynamic language. Once you get used to its type system, and embrace the structural typing ideas, I feel the overhead is super minimal. It might slow me down by ~5% on a short script over JavaScript, while dramatically improving maintainability as a codebase grows.