The bigger issue with current consoles imo, specifically the PS5 and XB, is their input homogenization and stagnation. Consoles have historically been forward-looking via their controllers to enable new ways to play games:
[NOT including optional accessories, only out of the box abilities]
- N64: Analog controls, 4 controller ports, controller expansion ports
- PS1: Dual analog controls
- PS2: Pressure-sensitive buttons, built-in rumble
- Dreamcast: ...
- Xbox: ...
- Gamecube: ...
- Wii: Motion controls
- PS3: ...
- Wii U: Gamepad screen
- 360: ...
- PS4: [Correction!] Touchpad
- Switch: Detachable and sharable controllers
- XB1: Kinnect
- PS5: ...
- XB1X: ...
I'm definitely not implying that every new input type was successful (See Wii U, kinnect), but consoles up until about PS3/360 had something new to offer regarding ways to experience games. This has all but stopped, with Nintendo being the only one to consistently introduce new ways to play that cannot easily be replicated on a PC. Plugging a PS5/Xbox controller into a PC yields the same or better experience as buying a dedicated console these days, so why buy the console at all?