Are there situations that make more sense to use a tiling manager like on larger (where all the tiles are usable) or smaller screens (where full expansion makes sense)?
Are there situations that make more sense to use a tiling manager like on larger (where all the tiles are usable) or smaller screens (where full expansion makes sense)?
1. focus follows mouse, the window you are pointing at gets the focus. This feels very strange at first. but pulls a surprising amount of friction out of working with multiple apps. However you have to pair this with.
2. don't raise on focus. this let you work on a lower window. to raise you click on a specific part of the window, usually the title bar. if you don't have this focus follows mouse is terrible. this lets you have the main window(usually the documentation or reference) open on top while you type away on the lower window.
3. At this point I heard of i3 and it made perfect sense to me. I have never said "boy I sure am glad this window is half covered up" I ether want one app full screen, two apps side by side(reference and work) or many small apps(terminals). why not just have the window manager enforce this instead of me fiddling with windows. these days I use mainly use spectrwm because it fills that perfect middle ground between too sparse(dwm) and too featured(i3).
That said, for my day to day operations(I sys-admin, so lots of terminals) it works great. however there are many apps that do not play well. for example, I recently set up a linux box for steam games and steam was not happy with i3(all menus were separate windows) this is probably fixable but I just went with a normal wm. And when I do actual work on it I am reminded why I like tiling wm's as I find myself shuffling windows all the time.
Closing thoughts, an example of a tiling wm internal to an app is blender, even before I started using tiling wm's I thought blender had a very good ui for getting work done, much better than the mdi type apps that were common at the time. so just imagine your whole desktop working that way. And tabs, really tabbed interfaces should be a function of your window manager not the app, but that ship has sailed and I don't think there is any way to fix it now.
An overlapped/stacked interface is fine a lot of the time, but the flexibility is important.
What really drives me crazy is the 100% tiled-interface. I feel like something important is just below the tiles, but I can't see it.
So when Joe Windows considers switching over to Mac, they see that there's no equivalent to the Windows snapping feature that's been in their OS since Windows 7, and they might think macOS is inferior.
I personally don't need this feature from Apple but I think they needed to add it for their own business needs.
I have this set to 15px, so when I drag my app windows around, they snap to a grid with 15px spaces between the windows. Dunno why I find it so satisfying, but it really scratches an itch in my brain.
I get a bunch of ui issues doing full screen, and though I use Magnet for snapping, I want something that stays snapped. Looks like this will do it.
I have a 49" ultrawide so it's super useful to have precise control over where a window goes. I also use 3 desktops (as Apple calls them) and have different windows sizes depending on what I'm doing. Having overlapping windows would just be super annoying now!
Fiddling with the mouse to resize windows manually or having windows overlapping and covering up information on each other is not really a great way to interface with them. Maybe it's helpful to locate the windows and bring them into focus, but once they're in focus and in use, I want to be maximizing their screen real estate and making sure they're 100% readable.
And, really, it's something the OS should have had at the very least as an optional feature for over a decade now. Windows introduced this feature in Windows 7. It's been a sore spot of a missing feature and it's especially detracting for the Windows users that Apple wants to have switch over to the Mac platform.
Compared to peek and switch it provides more usable space since windows can be maximized without leaving space for another window to peek out, less manual arrangement since Windows need not be carefully arranged. Also I normally switch because I want to do another task or in resource to a notification.
That said however we choose to analyze it it's in part subjective matter of taste. There is no singular correct answer.