Fun concept, really makes me want to play Legend of Grimrock 2 again. I don't know if the devs are here, but here's my feedback:
* The wand's cooldown is way too low. It has infinite charge so there's no consequence to stunning enemies, attacking them, moving backwards, repeating. You can effectively stunlock any enemy.
* Dragon's attack speed is almost instant. There should be an attack animation before it shoots a fireball, right now it feels like it's faster than any melee enemy. Ranged units should be manageable when they're close.
* A dungeoncrawler needs traps. Where are the floor spikes, wall axes, giant rolling stone balls? It needs it.
* The "Read more about this project" links to a 404, I guess this is an old project.