> I'll ask why things on the list are that way, and how they got to be that way. I'm trying to establish credibility as someone who's genuinely curious and empathetic, who's patient, and who respects the expertise of my coworkers. That's the reputation that's going to let me make changes later.
I would not try to establish credibility, but earn it. I will not try to be genuinely curious or empathetic. I either am, or am not.
> At this point I'm looking for one or two problems that have been bugging one of my new teammates for a while, and that have relatively simple solutions. I'm looking for something I can put on the retro board and know I won't be the only person who's bothered by that problem.
This screams to me as playing the work game. If someone can spend time looking for problems over their coworker shoulders or "something to put on the retro board" it just means they are out of meaningful tasks to do.
> Then, during the team conversation about the problem, I'll identify something that teammate suggests as an action item that we could try immediately. That way the team starts to see me as someone who helps them solve their problems.
Change the context and this sounds like a pickup artist explaining dating tricks, or a con man telling you how to infiltrate or someone on the secret service trying to enter a gang.
> The feeling that I want to create, the association I want people to have with me, is, "Oh, Nat joine [...]
Feelings are not something one goes around creating unless they are actively manipulating people around.
> There's a very specific reputation I want to have on a team: "Nat helps me solve my problems. Nat get things I care about done." That's the reputation that's going to get me the results I want in next year's performance review.
I could keep going on, but I think these are enough examples