Wii U production ended entirely more than 7 years ago - there's no more stock to sell. It's a legacy platform in every sense of the word.
Wii U production ended entirely more than 7 years ago - there's no more stock to sell. It's a legacy platform in every sense of the word.
> By December 2019, Nintendo reported life-time sales of 13.56 million Wii U console units and by September 2022 103.53 million software units worldwide
and
> Despite this, the console had third party releases until 2020.
So software sold in September 2022 can no longer run in April 2024, and you somehow try to justify that by "legacy platform"?
Production stopped, eventually hardware sales stopped, too, but software sales for the locked in hardware did not until recently.
> So software sold in September 2022 can no longer run in April 2024, and you somehow try to justify that by "legacy platform"?
I tend to imagine that every third-party release for the Wii U in 2020 was built for the Switch and made available on the Wii U as a low-cost port. There were no vendors and no Wii U owners at that time who weren't well aware that the platform had died years ago.
What? Wii U software still works fine - you can even still download digital purchases from the eShop if you already own them. The component that was turned off yesterday was the servers used for multiplayer games, which isn’t an unusual thing to see occur this late into a console’s lifespan.
Pretendo are doing good work! Even if most of the worthwhile parts of the console’s library have since been ported to other systems, it’s still nice that some parts of the original experience are going to be preserved.