Sure, although it's not an "instead". Let me explain.
No, it would take too long. Let me summarize.
If you look at high-dimensional cubes it's pretty obvious that the corners get further and further away from the center as the dimension goes up. People (quite rightly) feel that this can be visualized as taking an ordinary 3D cube and tugging on the corners, stretching them out and thus making them "spikey".
With spheres, though, there are no corners, so people think they remain "smooth". Which they do, in a sense, but that leads to the wrong intuition. Lopping off a high-dimensional spherical cap gives you virtually no volume at all, and in our 3D world the shape that is as symmetrical as you can make it, but which when you chop it off, has almost no volume, is a spike.
Add to that these comments: http://news.ycombinator.com/item?id=3997551 and http://news.ycombinator.com/item?id=3997681
These allude to the fact that when you've on the surface of a high-dimensional sphere, almost every step takes you out. Getting into the interior is like trying to get into the interior of a spike from its tip.
Does that help?