> Java needs to generates a lot of garbage, whereas C++ does not. Therefore, GC for C++ can be simpler and generate lower overhead than GC for Java.
You mean lower footprint overhead; higher performance overhead. But that was my point: Higher-level, high-performance languages that rely on good abstraction -- like Java, C# and Go -- need a better-performing GC, which is why they choose tracing, and pay for it with more footprint. In terms of performance, tracing used in industry beats refcounting as used in industry.
> I'm interested in code performance
Sure, but you have to pay for: either with a higher footprint or with higher maintenance costs.
> Are you aware of any other absolutely zero pause GCs?
The ones I know of are ZGC and Azul's C4, which preceded ZGC by some years but was not open-sourced. ZGC isn't some obscure technology, BTW. It is currently running most of Netflix's workload, and probably other very large companies.
(Also, ZGC, does no collection work in pauses; it does pause threads to synchronise a state transition but for durations similar to those that the OS also pauses threads for).