> There is no technological reason this is the case, but pure greed by publishers.
Ah yes, because server-side infrastructure is notoriously free and cheap to run, with no ongoing operational costs, and requires no employees to maintain.
Ah yes, because server-side infrastructure is notoriously free and cheap to run, with no ongoing operational costs, and requires no employees to maintain.
So in that case, there would be no ongoing cost to the publishers.
Or, in the case of single-player games that phone-home, to just disable the phone-home part.
Read the FAQ: https://www.stopkillinggames.com/faq
Oh, might it be the difference between a one time purchase and a regular monthly fee?
That being said, I just purchase games I can run without internet, if they are singleplayer.