A game with no consistency in the art is probably enabled. We've crossed the threshold where something like Magic the Gathering could be recreated by a tiny team and a low budget.
I don't think the limiting factor here is the software; it looks like we got AI-generated art pretty much as soon as consumer graphics cards could handle it (10 years ago it would have been quite hard). I'd be measuring progress in hardware generations not years and from that perspective Stable Diffusion is young.