How many TPS can I get on my Factorio megabase.
How many TPS can I get on my Factorio megabase.
https://www.tomshardware.com/news/ryzen-7-7800x3d-smashes-co...
https://www.reddit.com/r/factorio/comments/12ckmc3/hardwares... (this doesn't have the 14900K(S) but given that it's the same thing as the 13900K you can guess where it'll end up, and it ain't close to the X3D's)
Games need to do a crazy amount of branchy unpredictable work on an enormous dataset so they're very often limited by memory latency which is alleviated most readily by more cache and prefetching. It's why the ECS pattern is so popular as of late from a performance standpoint because it encourages more logic to be written as iterations over dense linear arrays which are just about the best case for a CPUs cache management and prefetching logic.
Factorio is probably the best example of this because it's a game where performance is entirely CPU limited where AAA games more often used in benchmarks are much more dominated by GPU time.
https://m.youtube.com/watch?v=0oALfgsyOg4
Excluding the massive power difference...
(direct link to image: https://gamersnexus.net/u/styles/large_responsive_no_waterma...)