Will be interesting to see is there is some way to train a decompilation module based on who we know developed the application and use their previous code used as training. For example: Super Mario 64 and Zelda 64 were fully decompiled and a handful of other N64 games are in the process. I wonder if we could map which developers worked on these two games (maybe even guess who did what module) and then use that to more easily decompile any other game that had those developers working on it.
If this gets really good, maybe we can dream of having a fully de-obfuscated and open source life. All the layers of binary blobs in a PC can finally be decoded. All the drivers can be open. Why not do the OS as well! We don't have to settle for Linux, we can bring back Windows XP and back port modern security and app compatibility into the OS and Microsoft can keep their Windows 11 junk...at least one can dream! :D