Basing the recording off it's 24.6s runtime and 3.58MB download size it comes out about 145KB/s which is honestly really decent.
What format is it stored as (eg protobuf etc?) Is Rerun doing compression on the "raw" game data to achieve that?
Also had a good laugh at the cranky job in bacon.toml, might steal that :D
I also noticed the elements in the recording were all clickable, is that a Rerun feature, and did you have to manually reconstruct all the Bevy elements in a Rerun specific format?
Just curious how long this took you to make?
Super cool demo btw :) do you have more demos/PoC/examples listed somewhere I could peruse? Cheers
EDIT: Can your twitter post this so I can retweet :D