WSL is cool and all, but why deal with all the quirks and issue that come with it, why learn how it works and all the limitations ... when you can just have it all natively the way it was invented and supposed to work?
WSL is cool and all, but why deal with all the quirks and issue that come with it, why learn how it works and all the limitations ... when you can just have it all natively the way it was invented and supposed to work?
The relatively recent auto-shrinking volumes are also not always working in my experience.
I’ve also experienced networking issues in the past, either names wouldn’t resolve for some time, or hosts would be unreachable. If you look around you will find multiple GitHub issues for it.
I’ve been a heavy user of WSL 1 and 2 since a while now, it’s a fantastic system, but you will likely notice issues over time. Still worth it IMHO.
And I like to play AAA games and would, lose performance in many cases on Linux, so I happily bite the sour apple to play the latest games easy and fast without any issues.
The gaming industry is so heavily focused on DX12 instead of natively building for Vulkan for some reason, even though this matter less and less with Wine/Proton getting better and better. It still makes more sense to me to just boot up Windows 11. It's a dream for me to one day delete my windows partition, and I think it will actually happen in my lifetime, just not in 2024.