What I'm still trying to understand is: what is the use case that Apple thought people would pay that much for? Are people walking around Apple HQ in these things because they are indispensable for some purpose the rest of us have yet to figure out?
In a few years there may be tons of apps. And apple will drop gimmicks like external displays.
[0] I was a Macbook Pro user for many, many years until they started soldering everything to the darn MB. Apple is user hostile, imo, to the point that the juice isn't worth the squeeze. I strictly buy used workstations (Think Dell 7820's, SuperMicro, etc.) that are a generation or two behind the latest and greatest. TCO is just phenomenal here AND I can upgrade them or downgrade them very easily. A chromebook with internet access is all I need to have my own private, GPU enabled, "datacenter" when I am away from the house. I love my setup and its so gdamn practical that "justification" is not a verb in my vocabulary.
Meta has huge return rates on their headsets, which is a big reason for their 30 billion loses on it so far.
At $3500, people will play with these Apple units and return them. I can't guess what their return rate will be in terms of numbers, but I know it will be shocking.
> Sales were strong at its initial release on January 24, 1984, at $2,495 (equivalent to $7,000 in 2022), and reached 70,000 units on May 3, 1984.
I think Apple wants to sell more than 70,000 of these things though.
I bet it was more useful.