It's hard to get accurate data, but Fortnite has roughly 100x more users than World of Warcraft. Counterstrike is an even smaller userbase.
Sure, but even in 2024 this 20-year old game has a paid monthly player count well into the millions. Extremely successful by any measure. And perhaps one of the most profitable game franchises of all time.
There’s a lot of hope and desire for “forever games” particularly from investors but there is no such thing. They will all have a peak and a steady decline at some stage. Social networks exhibit this pattern as well.
Existing players keep playing but you rarely hear of new players; at best they may convince old subscribers to return.
Minecraft is also old but seems to be collecting new players decently well.
World of Warcraft is probably the stickiest game in history. I can also see how an investment in Blizzard in the year 2010 might have been overly optimistic about WoW's future.
WoW and Counterstrike have large loyal fanbases, but I'd be surprised if the age of the average user didn't increase by around 1 year per year.