> I'm left wondering what the catch is / why it's cheaper and faster.
I don't think it's very expensive to run a build server.
I don't think it's very expensive to run a build server.
The way I got it in a kernel debugger was to constantly run the problematic race condition inside a VM, when it detected that it hadn't hit, it would roll back the VM to a save state of the code already running in progress ... Took an overnight run to hit it on a machine in the office.
All that said, I'd still say it's not very expensive to run a build machine.