Yes I remember this. But he must have known their plans and basically lied about it.
Yes I remember this. But he must have known their plans and basically lied about it.
Edit: Users may not know what a PWA is. But they do know what web apps based on Electron and I have never heard any user say that they love Electron apps and they would really love to have the same experience on mobile
Rather than whether they can side-load some apps that don't already exist on the App Store. Which apart from gambling, porn and crypto I can't exactly think what they are.
This is more about having specific apps for it.
As a significant content category is excluded from the app store, it seems very likely that some people would like to side-load those apps and complain about not being able to do so.
[Edit] Another reason why people might want to side-load is to circumvent restrictions or censorship in authoritarian countries (e.g VPNs).
But what could a porn app do that you can’t do by going on a website?
As far as I'm concerned, almost all apps could be websites.
I prefer using the Facebook website over the native app because the in app webview doesn’t support ad block.
But all the same reasons why some apps need native features and why some people prefer native apps are just as valid for porn. It’s not my personal preference.
If you could install + sell iPhone apps freely, like you can with OSX / macOS apps, 99% of developer complaints about PWAs would vanish.
I'm sad you're equating the two groups.
- Java developers
- every mobile OS provider ever who said the same thing - Palm, Microsoft, Google (dart), RIM and even Apple at one point had the same “sweet solution”
- all Electron developers
None of what you mentioned is all of "what webapps are",
just a short list of shortcuts to the technical definition of one.
What drawbacks do webapps compiled to WASM have, for you today?
Let's make sure we're talking about the same thing.
No Flash saved a lot of power worldwide.
Until people started to do javascript apps.
I was living in Belgium at the time so had to jailbreak a UK O2 iPhone. Worked fine for the time.
E.g. if I recall correctly, in the early days of the App Store, the guidelines were that if your app could easily be a web app, it should be, and you could have your app submission rejected for that reason.
The problem was developers just wanted to write native apps, presumably believing that the only secure apple platform would be converted to the Mac-like experience, complete with malware, etc.
So with no one making actual web apps, in part because the web standards of 15+ years ago were not as powerful, and in part because developers all thought web apps were bad, and ongoing "we want real apps" noise, you got the initial UIKit APIs, which lacked _a lot_ of functionality, and made a lot of things very hard.
Or you can just go all conspiracy theory and say "they would never change their plans in response to market pressure, who would do such a thing?"