Having a better than average phone browser wasn’t such a big deal, having a browser you could use without thinking about it was huge.
This right here. People forget things like roaming and data charges. $500+ phone bills were not uncommon for business travelers. Data charges made smartphones almost a non-starter for the average person. Apple broke that logjam.
Worse even, as while the others had pre paid plans, iPhone required a 2 year contract.
The iPhone was (as far as I know) the first device that really and truly let you have real websites on your phone (even if it was just a tiny version of it)
I had been waiting for such a device for a long time, and this was the thing that got me over to Apple in any real sense.
This is 5: https://en.wikipedia.org/wiki/Windows_Mobile?useskin=vector#...
this is 6: https://en.wikipedia.org/wiki/Windows_Mobile_6.0?useskin=vec...
Devices were much worse compared to even first gen iPhone. Ironically, it only for worse because the industry decided that using their shitty resistive touchscreen with UI even worse than previous models - menus had large buttons, but apps were built for stylus.
The browser’s UI was also worse thus the ambiguity.
Yeah, it could render more, but it was unusable because no one designed for mobile back then. IMO mobile world was sad until Apple came in.
In its spec it offered a full color multi-touch gesture display —instead of a 132x65 pixel black and white screen.
Like Steve Jobs said, products are a series of choices.
It also launched without cut and paste available in the UI, which again, was silly given how it was otherwise an impressive mobile computer.
Nothing is, and nothing can be. Not even if you eliminate cost from the equation. Not even if you eliminate manufacturability, or supply chain availability. You're holding the original iPhone to an impossible standard.
The iPhone was arguably the best product Apple could have made for that price, to be released on that date. Sure it could have been better and more expensive. It could have been better and further delayed. It could have been better and also worse in some other way.
First available March 2007, three months before the iPhone was introduced. * Memory - 160MB, versus iPhone: 128MB.
* CPU - Dual CPU, 332 MHz Texas Instruments OMAP 2420 (ARM11-based), versus Samsung 32-bit RISC ARM 1176JZ(F)-S v1.0 412 MHz
* Display - iPhone: 320x480 18-bit 3.5", versus N95: 240x320 24-bit, 2.6"
* Network ability: HSDPA 3.5G, versus iPhone: GSM/EDGE
* Camera: 5MP, versus iPhone 2MP
N95 was priced at $750 vs. $500 for iPhone.
N95 could have up to 4hrs talk time, 8hrs with WiFi turned off! iPhone could do 8hrs. iPhone could also browse the web for 6 hours, play videos for 7hrs, play audio for 24 hours.
N95 was more expensive, with worse software, worse screen, worse battery life.
Yes I remember this. But he must have known their plans and basically lied about it.
Edit: Users may not know what a PWA is. But they do know what web apps based on Electron and I have never heard any user say that they love Electron apps and they would really love to have the same experience on mobile
Rather than whether they can side-load some apps that don't already exist on the App Store. Which apart from gambling, porn and crypto I can't exactly think what they are.
This is more about having specific apps for it.
As a significant content category is excluded from the app store, it seems very likely that some people would like to side-load those apps and complain about not being able to do so.
[Edit] Another reason why people might want to side-load is to circumvent restrictions or censorship in authoritarian countries (e.g VPNs).
But what could a porn app do that you can’t do by going on a website?
As far as I'm concerned, almost all apps could be websites.
I prefer using the Facebook website over the native app because the in app webview doesn’t support ad block.
But all the same reasons why some apps need native features and why some people prefer native apps are just as valid for porn. It’s not my personal preference.
If you could install + sell iPhone apps freely, like you can with OSX / macOS apps, 99% of developer complaints about PWAs would vanish.
I'm sad you're equating the two groups.
- Java developers
- every mobile OS provider ever who said the same thing - Palm, Microsoft, Google (dart), RIM and even Apple at one point had the same “sweet solution”
- all Electron developers
None of what you mentioned is all of "what webapps are",
just a short list of shortcuts to the technical definition of one.
What drawbacks do webapps compiled to WASM have, for you today?
Let's make sure we're talking about the same thing.
No Flash saved a lot of power worldwide.
Until people started to do javascript apps.
I was living in Belgium at the time so had to jailbreak a UK O2 iPhone. Worked fine for the time.
The problem was developers just wanted to write native apps, presumably believing that the only secure apple platform would be converted to the Mac-like experience, complete with malware, etc.
So with no one making actual web apps, in part because the web standards of 15+ years ago were not as powerful, and in part because developers all thought web apps were bad, and ongoing "we want real apps" noise, you got the initial UIKit APIs, which lacked _a lot_ of functionality, and made a lot of things very hard.
Or you can just go all conspiracy theory and say "they would never change their plans in response to market pressure, who would do such a thing?"
E.g. if I recall correctly, in the early days of the App Store, the guidelines were that if your app could easily be a web app, it should be, and you could have your app submission rejected for that reason.
Absolutely! I also remember those chain of events exactly that way. They are also documented in Steve Jobs biography as well.
Apple has historically been very comfortable shipping devices without "table stakes" functionality - waiting until they have an implementation they like.
Or sometimes never shipping it, and leaving it to third parties. My iPads still don't have a calculator app.
Once that happened market share really took off.
The day the iPhone was introduced, the CEO of Google was on stage.
One of the major use cases for the Vision Pro is video and there ars no native apps for the two most popular video sites.
The day that the iPad was introduced. The CEO of Netflix was on stage.
The fact is, Google doesn’t really compete with Apple. The amount of money that Google makes from Android, pales in comparison to what they make from YouTube.