Whenever we see these big layoffs, someone inevitably comes out of the woodwork to naively ask, "Why does Company X need 1,000 people?? I could do what they do with 8 engineers!" This is why.
The difference between AAA and the rest is not so much in quality these days, but sheer quantity. Quantity of NPCs, artwork, music, items, skills, vehicles, levels, etc. etc. And it takes a small army of artists/designers/PMs to do all of that stuff, not to even mention the actual dev team.
Exactly, you need a massive team to live up to expectations for AAA games these days.
I don't think you're making the point you think you are.
[1] https://ironstorage.blob.core.windows.net/public-images/luxu...
The overhiring during covid really went insane in a lot of places
I saw that before the recent layoffs at Discord their employee headcount had grown 5x since 2020, and after the layoffs they're merely at 4x their size of 2020