And he's clearly been optimistic most his life, and it's paid off a number of times.
And self-driving has progressed further and faster than I have thought it would, though I don't think we'll get Level 5 by 2030.
The point was he seems to consistently grossly underestimate the difficulty of problems outside of his domain expertise.
> The point was he seems to consistently grossly underestimate the difficulty of problems outside of his domain expertise.
Carmack made 3d games and game engines. I don't think VR was outside his domain of expertise.
And for the self driving one, that bet is still on
Facebook's VR plan seems to hinge on being "even more ubiquitous than mobile" <https://officechai.com/learn/mark-zuckerbergs-email-explaini...>, which is a level of constant use that 3D games don't really have.
I am not a VR or 3D game expert, but even I can list other key differences. I bet you can too if you try. I think those are reasons to think VR is not really the same domain. I am curious what you think.
He's now working on a startup in the AGI field, which will also probably go nowhere for him.
He gets to work on things that excite him - what a place to be in life. We can all envy that - but he's not very good at gauging problems and consistently underestimates their difficulty/time-to-market.
> It requires engineers to ship high FPS and low lag to prevent nausea to a degree unheard of for PC gaming.
This is very much Carmack's speciality, and why his focus was on making mobile VR happen [0]. There are very few people who can outperform him at that, and most of them worked for Oculus :-)
[0]: https://www.gamedeveloper.com/design/q-a-carmack-reveals-the... (this predates the Quest, but it should give you an idea of the problems he was tackling)
VR is not _at all_ outside his domain expertise.
We see this often with engineering types, many of us included. Vastly underestimating difficulty of challenging problems and naively believe they're simple to solve.
There's a wait-list you have to join, but anyone can download the app and get in line.
Pick an optimal path for each metro, only operate on good weather days, roll out nationally.
FSD12 appears to be a major advancement. https://twitter.com/WholeMarsBlog/status/1750448446790922634
Ignoring the safety path, this other issue just scale. Manufacturing the cars would be a big problem. Getting a ton of them on the road is another. I wonder if all those sensors that the car uses could ramp up to a national level in a year.
I've been in the Waymo beta for a couple months now. At peak times, it's more expensive and slower than an Uber simply because there aren't enough cars on the road.
Also, "optimal routes" tend to quickly become suboptimal due to traffic, road closures etc.