- Pokemon, obviously.
- The text when you enter a new area, the fonts, etc all scream BOTW/TOTK to me (among other things to a lesser extent like the into sequence and climbing mechanics).
- The immediate visual of a larger-than-life tree looming over the world is evocative of Elden Ring, and to a lesser extend the emphasis on dodging is very similar to fromsoft games.
- Basic crafting/base-building mechanics from every other early access game released in the last decade.
I'm still really enjoying Palworld, I don't want to sound like I'm being overly critical. It's fun to have all of these elements combined into a fun game that people will forget in a few weeks. It's just obvious that there wasn't a ton of original thought put into the game. It also lacks a lot of very basic features relating to multiplayer progression and team mechanics.
https://twitter.com/byofrog/status/1749679557387358667
*Or, you can, but it does not make it any more simple to copy a different design. Maybe the hair could use a brush or something to change it quickly but for the rest of the Pal it would be useless.
Care to provide any evidence for this claim? I'm starting to think this is another case of "Kimba the White Lion is a ripoff of The Lion King" and someone is going to have to make a 2.5 hr long YouTube video debunking the Internet's idea that Pokemon is a ripoff of Dragon Quest.
If you think "large snake" is on the same level as that, you are free to hold that opinion.