[1] yes this really does actually exist as a thing.
[1] yes this really does actually exist as a thing.
Hdmi and DP cables also have a range of shielding and termination quality, and pushing more data through them will show the difference, especially in longer lengths that are at the limit of the spec. Everything looks good when you are only doing 1080p30, try doing 2160p120 on a tv or UWQHD 160 hz on a pc, with a max-length (2m) cable and tell me every cable is just as good. Even every DisplayPort 1.4 cable or hdmi 2.1 cable is not “as good” let alone a rando lower-tier cable with the older shielding.
Oculink folks know damn well that not every cable is just as good either. Copper oculink cables are a fucking mess.
I’m not saying Monster wasn’t ripping you off for some gold-plated connectors, especially back in 2000 when hdmi stated with 1.x in the name. But the reality is that if nothing else we have manifested the world where digital cable quality matters. And really the “hurr durr digital signals” thing has always been a little bit of an oversimplification, even as someone who’s said it before too.
There isn’t a correlation with price in the high end, going from a $30 cable to a $150 cable doesn’t get you anything, but going from a $5 cable to a $30 cable you certainly do get better shielded cable and better termination if nothing else, and yes, it does make a difference when you are actually pushing the spec to the limit. You will definitely find out that not even all 10gbps usb-c or hdmi 2.1 UHBR cables are created equal let alone ye olde hdmi 1.3 bullshit cable.
Digital audio, no matter how high quality and how many channels, uses vastly less bandwidth than even the lowest quality video signal these days. At absolute best, lossless audio with 16 channels is still less total bandwidth than even USB2.0 speeds. It’s just not fast.
Although signal integrity matters, signal integrity in digital signals is almost always not silent degradation. And often is extremely obvious degradation. So if your cable has problems, you know almost immediately (or, when it happens you know). Unlike analog audio, it either works or it doesn’t. In the marginal case you don’t just get worse sounding audio… you just don’t have audio periodically which sounds super obvious to the ear.
And for reference, I was assuming 384 kHz, 32 bit depth, which would be 196 Mbps at 16 channels. You cannot even do 32 channels over USB2 which would be the next logical step.
I was just adding context, and I'm happy you provided even more. 32/384 is indeed at the extreme top of digital audio signals, beyond what many people consider to be useful. Even in such cases, USB2 can still do the job, but most modern devices will use USB3 or Thunderbolt, simply to avoid issues and ensure enough headroom on the digital bus.
This is nonsense for recording or playback. Maybe someone works with this internally but there is no reason to output this over usb.
some inexpensive SDR dongles sidestep the question of getting a really good high-bandwidth ADC (still not cheap even today!) by just hooking up an intermediate frequency stage which downmixes RF to AF, and then you just hook it to one of the innumerable sound cards on the market to pull it into the PC for processing etc.
Wider bandwidth is wider bandwidth, the faster your sample rate the wider the range that you can sample. Iirc it's nyquist rate, so, with 384kbps rate you can sample a 192khz window.
Even in that case 32 bit sampling is nonsense, the resolution of detecting voltages is never going to be accurate enough to need 4 billion different levels.
Regulation and stabilization is a whole ""niche"" area of electronics called "voltage regulation" and yes, you can improve it a lot (and you can only do your best regardless of instability of the base). Actually a lot of audio engineers would be feeding it clean (linear regulated) power in this case as well. My Astron linear supplies are quite clean for radio and would be excellent for audio too.
https://www.eham.net/reviews/view-product?id=1616
https://www.eham.net/reviews/view-product?id=9570
USB optoisolator + linear regulated supply on a hub on the other side is something I've seriously considered for a nice SDR setup even short of that.
Again, of the people who buy this stuff, yes you will find a lot of people paying attention to the details and buying/building esoteric setups. Hams exist and the hobby almost inherently involves opening up the checkbook lol. Even decent audio gear is generally going to be $500-1000 most of the time.
Even a hugely overkill uncompressed 8-channel, 32 bit, 192kHz sample rate audio stream[1] is under 50 megabits/second.
Any digital cable and transceiver from USB 2 (480Mbps) or 100BASE-T Ethernet (100Mbps) onwards will handily do that, with headroom for so much forward error correction that you probably won't expect a single bit error in your lifetime.
[1]: good luck getting a clock with low enough sample aperture jitter to actually record that in the first place, it's probably under a femtosecond.
What are you talking about here? A femtosecond is a quadrillionth of a second. 10gbs would mean one 10 billionth of a second.
This is called "sample aperture jitter". Requirements scale linearly with frequency and exponentially with bit depth.
These a calculator here:
https://www.analog.com/en/design-center/interactive-design-t...
https://www.analog.com/en/technical-articles/aperture-jitter...
Sure enough, 32 bits sampling a 96kHz signal, which is the Nyquist frequency of 192kHz sampling rate, is 0.3fs. At 24 bits, it's more like 100fs, which is much more doable, but still not easy. Which is why audio bit depths usually don't go to 32 bits, despite formats like FLAC supporting that.
The practical upshot of this and other noise sources is that higher audiophile-grade bit depths and sampling frequencies are quite likely to have at least some of those bits swamped out by noise on real hardware.
This is just getting the audio recorded. Playing it back as physical sound waves adds something between quite a bit and radically more noise to the signal, even if there's never any lossy compression.
The point isn't that you shouldn't record audio at 32-bit depth (which you probably shouldn't if you expect it to bring much benefit, but that's by-the-by), it's that even if you did, and you have a 7.1 system with 8 uncompressed streams, you still won't be anywhere near the point where USB 3 cable grades will start to matter.
You're the one who asked for clarification on the footnote specifically.
I agree, sending Alphabet Soup down those cables isn't going to end well. Those things aren't designed to carry liquids.
That is a device problem, not a "there is a need for better cables" problem.
> Dynamics are better and overall naturalness is improved. Here is a test for all you Silver Rock owners. Try removing the bakelite knobs and listen. You will be shocked by this! The signature knobs will have an even greater effect…really amazing! The point here is the micro vibrations created by the volume pots and knobs find their way into the delicate signal path and cause degradation (Bad vibrations equal bad sound). With the signature knobs micro vibrations from the C37 concept of wood, bronze and the lacquer itself compensate for the volume pots and provide (Good Vibrations) our ear/brain combination like to hear…way better sound!!
Source: https://bobbyowsinski.blogspot.com/2012/05/485-volume-knob.h...