My game has a few elements which I used AI for, but I don't think that it's particularly obvious which. Here's a screenshot: https://drive.google.com/file/d/1yM_3Ih40breLznsqy7wrA0y7_iF...
My game has a few elements which I used AI for, but I don't think that it's particularly obvious which. Here's a screenshot: https://drive.google.com/file/d/1yM_3Ih40breLznsqy7wrA0y7_iF...
In this article a developer made a completely automatic game generator for Android. A terrible slot machine game with graphics pulled from an image search, generated names, sound is text-to-speech, etc... Even the application process was automated. In the end, they published 1500 apps at a rate of 15/day, the maximum allowed by the Play Store. They are now all dead, but in the meantime, they made $50k.
Have you not seen mobile app stores?
That was only true before you could tell an AI to make a game for you while having zero programing skills, zero artistic skills, and zero writing skills. The better AI game generators get at creating whole games from nothing more than descriptions the worse things will get.
Here's one from 2022 https://andrewmayne.com/2022/03/17/building-games-and-apps-e...
Here's another: https://nitter.cz/ammaar/status/1635754631228952576?lang=en
sites like this show where things are heading: https://www.rosebud.ai/ai-game-creator
The human still has to provide the creative input - the concept of the game, the rules, and multiple steps of guidance to get anywhere (when it works).
The code is sometimes generated correctly, but only if a) it's fairly trivial and b) the model can generalise from something else it's seen. There's squillions of maze examples out there so models build slight variations on this easily enough, but as soon as you inject some originality, the model flounders.
https://www.techspot.com/news/100718-someone-created-video-g...
Play it yourself here: https://bestaiprompts.art/angry-pumpkins/index.html
This is exactly the kind of crap I expect to see on steam