If you strictly mean pure software for "UX", then I agree. However, for electronics from the 80s and 90s, Japanese audio/visual hardware (especially Sony) was amazing for UX design. Albeit, the screen was limited to a small LED screen, but the combination of buttons and menus was impressively designed.
The trend of everything having only one physical button sucks. Press and hold for X seconds to do one thing. Tap then hold to do Y. Double tap for a third.
And they do it for like 20 functions.
They should combine buttons with a touchscreen. 80s remotes sometimes had too many buttons:
There sure were lots of bells and whistles that impressed my young self but as an adult I've become more of a Bang and Olufsen guy. I had a rich friend that had one and I thought they were pretty cool at the time too. Partly because nobody else nobody else had one.
UX started with hardware, it was just called human factors. And most of what they came up with then gets forgotten today.