Looks like the creator is following a one-button game design philosophy.
https://dev.to/abagames/how-to-realize-various-actions-in-a-...
Source: https://github.com/abagames/crisp-game-lib/blob/master/src/i...
https://dev.to/abagames/how-to-realize-various-actions-in-a-...
Source: https://github.com/abagames/crisp-game-lib/blob/master/src/i...
Probably better to completely disable the arrow keys -- or better, limit it to the spacebar -- to reinforce single-button design.
Or, just intuitively support left & right.