I fire up the sim occasionally, but I don't pretend it's a digital analog. Instead, I treat it like it's a different aircraft entirely, including simulating preflight checks and running checklists.
I fire up the sim occasionally, but I don't pretend it's a digital analog. Instead, I treat it like it's a different aircraft entirely, including simulating preflight checks and running checklists.
I'm very much not an expert on this, but I thought that most of the time, at least for recreational flying, the opposite was the problem: things like running out of fuel or doing that thing where you slowly loose altitude over the ocean without realising and then crash into the water because you're not paying attention to the instruments.
My experience with flight sims is that they weren't useful, but a big part of it was that I had no skin in the game. I could always walk away from a mistake, so I got sloppy.
Flying over the ocean for any length of time is not a common thing recreational pilots do, and when they do, they should be a lot more prepared or flying IFR.
The chief cause of pilot error is the pilot trusting what he can see out the window and feel with his body, refusing to use or perhaps even in defiance to the aircraft's instruments.
Having a habit of flying on instruments even under VFR is a good thing because the instruments are generally significantly more reliable than human intuition.
VFR flying should be 90% done looking outside, with an occasional cross check of altitude and heading inside. I'm visual conditions, there is nothing your instruments can tell you that your eyes can't, except slight deviations in altitude and heading.
If you need your instruments to avoid hitting things, you are probably in instrument conditions.