But there is one thing I'm very grateful for, in retrospect. Both languages required very few "concepts". Functions? Pointers? Classes? These are basics for coders, but BASIC didn't ask even this of you.
With a small syntactic baseline you could make full on games pretty easily. Compare this to making games even with Python using PyGame, or Godot, or whathaveyou.
Of course, nothing prevents you from learning Python and just limiting yourself to a few data types and control structures. But what really made BASICs easy (for me) was that "draw to the screen" was such a primitive operation. Same with detecting keypresses.
Again, these are easy if you're a software engineer, or even if you know how to code. But what if you don't?
Even Visual Basic had this virtue. When I was in Mexico I volunteered at a homeless shelter. The man who operated the shelter had no coding education, but was able to self teach Visual Basic two decades ago, and had created an entire system for managing the facility.
He had tried to rewrite it to use a more modern language (I believe C# or VB.Net) and was totally unable.
I've never used VB but I've heard countless tales like this, where non-coders create entire functioning software in it.