This makes me suspicious that something has changed to push the balance here, and it must be something to do with trying to offload the execution of LLMs and related neural networks on to clients to reduce the cost of doing it server side.
This makes me suspicious that something has changed to push the balance here, and it must be something to do with trying to offload the execution of LLMs and related neural networks on to clients to reduce the cost of doing it server side.
If a random webpage is asking to use my GPU (especially if it's a sketchy-looking site I just got redirected to), that would raise flags and I'd deny access. If a game or visualization requests access, especially if it's something I've heard others praise, I'd take the risk.
Sure, someone could embed a vulnerability in some decent app which uses the GPU for actual rendering, but it's a lot harder.
I like the permission idea.
I've seen this argument being made quite often. However, I have yet to any evidence given. Can you provide concrete examples of how WebGPU is less secure than WebGL or other web APIs?
By the way, it was tiresome when people told me to go Google answers. It's just as tiresome when people tell me to go ask an AI. I'm here to talk with real people, not computers.
Besides, HN is a place where there's often an expert who will know far more than what's widely available on the web about even the most obscure of technical knowledge.
Source? "GPUs feel low-level like C and C is unsafe" is a vibes argument.
> (The spectre countermeasures around high resolution timing can still bite you).
The fact this is a problem at the highest of levels provides further damning evidence that this isn't a large change to the status quo.