I needed cache eviction logic as there was only 1 MB of RAM available to the indexer, and most of that was used by the library that parsed the input format. The initial version of that logic cleared the entire cache when it hit a certain number of entries, just as a placeholder. When I got around to adding some LRU eviction logic, it became faster on our desktop simulator, but far slower on the embedded device (slower than with no word cache at all). I tried several different "smart" eviction strategies. All of them were faster on the desktop and slower on the device. The disconnect came down to CPU cache (not word cache) size / strategy differences between the desktop and mobile CPUs - that was fun to diagnose!
We ended up shipping the "dumb" eviction logic because it was so much faster in practice. The eviction function was only two lines of code plus a large comment explaining all the above and saying something to the effect of "yes, this looks dumb, but test speed on the target device when making it smarter."