It's inventory, delivery, and to an extent stewardship. The same with Steam. I don't expect junk and I expect refunds when I find it. Once you split that to a vendor the perverse incentives kick in and you end up right back in the Bad Place.
I personally think somewhere in the neighborhood of 18% is probably closer to sustainable, given all that we expect. And I also think Apple fucked up. If they had voluntarily reduced their fees and created the intro level at the same time, and a year or so earlier, they could have picked a higher number than they are likely now to end up with when all is said and done.
I meant the Hidden Notification Entitlement. By default iOS requires you to display a notification when you receive one.
But that conflicts with the idea of encrypting notifications. See here: https://news.ycombinator.com/item?id=38545984
That said, if I could not pay both Steam and Apple for Civ VI DLC, that would make me so happy
Not exactly. That would be a purely progressive tax like US income taxes. With the Small Business Program, what you say is only true the first time you cross 1 mil. Assuming your revenue never goes down (you can appeal if it does), in all future years you pay the full price. So if your app makes a consistent $1.5 mil / year, you’re paying the full tax on all of that revenue, not just $.5 of it.