Maybe I am missing something, but this doesn't seem like a very complicated ask. Granted, some developers would absolutely blow their feet off with this, but that's why you don't make it a default thing. Hide it behind a csproj flag and throw a runtime exception if the developer presses the GC.NapTime() red button without configuring the runtime appropriately.
There are a lot of use cases where you can strategically reorganize the problem and sidestep the need to meticulously clean your heaps. Running a supervisory process (which is allowed to GC itself) that periodically resets the principal ZGC process via business events or other heuristics is a pretty obvious path to me. Round-based multiplayer gaming seems well-aligned if you can keep allocations to a dull roar.